3DRnB Fabric Shaders for Corona Renderer Cinema 4D
Fabric Shaders for Corona Renderer
We are proud to release our first product for Corona Renderer for C4D.
Corona is an amazing engine, its simplicity of use and the nice build in tone mapping controls made it a very popular choice among Archiviz Artists, Designers and more.
PREVIEW IMAGE
Every material in the library comes with a High resolution preview, and a lot of information like:
–Color of the Fabric
-Sample size for scaling the shaders properly
–Examples of Usage
–Tips to get the most out of our shaders.
CONTENT BROWSER
All our shaders come with a .lib file for the native Cinema4D Content Browser.
We have used a standard hierarchical file system with Categories and Subcategories so that you can easily find what you need. This will keep your workflow fast and effortless.
NODAL SETUP
Many of our customers asked for nodal shaders, others for a traditional shaders setup.
You don’t need to choose, you can have both!
By simply dragging the Standard Material inside the Corona Nodal shader window you’ll get the nodal setup instantly.
This will give you not only great visual feedback about the shader construction, but it will also help in learning to use this system, so don’t be afraid to explore this option.
Catalog
SAMPLE SHADERS
If you want to test some free sample shader you can download them here. You will find 10 Shaders always with a .lib4d file in order to enjoy the use inside the Content Browser. You are aloud to use them for both personal and commercial projects. Make sure to tag us on social media @3drenderandbeyond if you enjoy our product.
PDF CATALOG
Here is the PDF catalog to see what’s inside our bundle, you can choose to view it online or download either a high quality or a low quality catalog.
ONLINE PDF (Interactive flipbook)
Download: HIGH RES. PDF or LOW RES. PDF
HOW TO VIDEOS
Take a few minutes to watch these introduction videos, they will answer many of your questions.
02 – Content Browser Shaders Preview
04 – Layered, Displacement, Triplanar AO
05 – Texture and Displacement Quality
SYSTEM REQUIREMENTS
CPU – INTEL or AMD
RAM – 16GB (32GB or more recommended for displacement)
Disk Space:
310MB for the .lib file
6.55GB for the texture
The Product have been tested on both MacOS and Windows systems using both Corona 5 and 6, we have only tested on C4D 19 and above but according to Corona developers any Cinema version officially supported by V5/V6 should work fine.